package com.blue.waffle.iwc.utils;

import com.badlogic.gdx.utils.Disposable;

public interface SoundsManager extends Disposable {

	public static final float DEFAULT_VOLUME = 0.7f;
	public static final boolean DEFAULT_ACTIVE = true;

	public void setVolume(float volume);

	public float getVolume();

	public void setActive(boolean active);

	public boolean isActive();

	public void loadAssets();
}
